A quiet card game of hidden suits and sudden skies.

Invented by Jolon Fairweather.

Players

Two to four.

Deck

One standard 52-card deck.

Goal

Be the first to reveal a hand of five cards of the same suit (a flush).

Setup

  • Shuffle the deck.
  • Deal five cards to each player.
  • Place the rest face-down as the draw pile.
  • Each player keeps their hand secret.
  • A face-up weather pile will form during play as players use weather cards (see Weather Effects).

On Your Turn, Choose One Action

You must do exactly one of the following:

  1. Draw and Discard

    • Draw one card from the top of the draw pile.
    • Discard one card face-down by placing it on the bottom of the draw pile.
    • Always end your turn with five cards.
    • You may immediately discard the card you picked up (unless affected by Cloud; see Weather Effects).
  2. Play a Weather Card

    • Choose any card from your hand and play it face-up into the weather pile.
    • That card’s suit triggers a one-time weather effect (see below).
    • Your turn ends immediately after applying the effect (holding only four cards).
    • On your next turn, you must:
      • Draw one card.
      • Keep it: No discards allowed until your following turn.
    • Note: Weather cards are permanently removed from play and must not be placed back into the draw pile.
  3. Reveal a Flush

    • If you begin your turn holding five cards of the same suit, you may reveal them.
    • You win the game immediately.
    • You may not reveal a flush on the same turn you draw the fifth matching card. You must wait until your next turn to play it.

Weather Effects (Triggered Once When Played)

Diamonds (Wind)

  • All players pass one card to the left (two players: swap one card).

Hearts (Sun)

  • Look at one player’s entire hand.

Spades (Thunder)

  • Choose one player to skip their next turn.

Clubs (Cloud)

  • Pick one player to keep the next card they draw.
    • They must discard a card from their current hand to maintain five cards. The card they were forced to keep may be discarded on their next turn.

Card Flow

  • All discards are placed face-down on the bottom of the draw pile.
  • Weather cards are played face-up and are permanently out of the game.

Winning the Game

Reveal a valid flush on your turn → you win. The game ends immediately.